In The Castles of Burgundy, each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers.
The game is about players taking settlement tiles from the game board and placing them into their princedom which is represented by the player board. Every tile has a function that starts when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile.
The game ends when the last player finishes his turn of the fifth round of the fifth phase. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game.
The player with the most victory points wins.
2012 Games Magazine Best New Advanced Strategy Game Winner
2012 Golden Geek Best Strategy Board Game Nominee
2011 Golden Geek Best Strategy Board Game Nominee
2011 International Gamers Award – General Strategy; Multi-player Nominee
2011 Meeples’ Choice Award